7 days (September 2023)
Personal Portfolio Project
This is a fictional case study conducted as part of my personal portfolio project.
This Carousell redesign focuses solely on the Buyer and Seller experience within the mobile application, excluding Carousell’s website. The final design prototype hence is limited to showcase only the features/pages needed for a standard user journey.
Carousell users have been leaving negative reviews for the mobile application on the Google Play Store. While the application has an overall 3.9 rating on the Google Play Store, a preview of the top 3 user reviews on the same page showed an average rating of 1.33 instead.
The bulk of my research was the manual analysis of all user reviews dated from July to September of the Carousell mobile application on the Google Play Store. After filtering out the reviews that did not have a specific reason, I ended with 320 user reviews that could provide context for their rating.
The redesign direction of Carousell’s mobile application is guided by the following major insights
Subsequently, I also conducted Competitive Analysis with other similar applications
I also analyzed the current Information Architecture of Carousell, mainly focusing on the app pages closely related to Consumer Buyers and Sellers.
(Please click on the image for a better view)
The general user flow is mapped out here.
Current User Flow: Existing Buyer
This user flow shows the minimum amount of app screens that users must go through before a purchase on Carousell today.
This depiction assumes the situation where:
*Dotted process flows are possible deviations in the user flow below
Current User Flow: Existing Seller
This user flow shows the minimum amount of app screens that users must go through before listing an item to sell on Carousell today.
This depiction assumes the situation where:
A persona was made to give life to who we are designing for and for me to keep my target audience in mind
The User Journey Map was then synthesized to provide greater insights into the troubles of my target audience
(Please click on the image for a better view)
I started off with "paper" wireframing (on my notetaking app hehe), before transferring it onto my computer
Here are my digital wireframes!
And finally an overview of my Hi-Fidelity Prototype!
Usability testing of the Hi-Fidelity Prototype was done with 1 user due to time constraints
Here is the comparison between the current and my redesigned Information Architecture of Carousell
(Please click on each of the image for a better view)
Current Information Architecture
Redesigned Information Architecture
Here is the comparison between the current and my redesigned User Flow of Carousell Buyers and Sellers.
User Flow: Buyer
This user flow shows the minimum amount of app screens that users must go through before a purchase on Carousell today.
This depiction assumes the situation where:
*Dotted process flows are possible deviations in the user flow below
(Please click on the image for a better view)
User Flow: Seller
This user flow shows the minimum amount of app screens that users must go through before listing an item to sell on Carousell today.
This depiction assumes the situation where:
*Dotted process flows are possible deviations in the user flow below
(Please click on the image for a better view)
Out of the 4 focus categories, I have achieved positive feedback for a feature addressing 1 of the focus.
I am unable to fully ascertain the success for the other 3 focus categories due to time constraints. More usability testing is needed to ascertain if there is an increased ease of use for the application, and whether the interface complaints are successfully mitigated.
While that may be so, here is my preliminary findings for possible success in addressing the Ease of Use & Interface Complaint themes
Redesigning the Carousell mobile application was an extremely rewarding experience for me as my first UI/UX project, giving me a glimpse into the world of UI/UX. This personal project has blossomed a deep appreciation for the non-linear rigorous design processes and a love for the process itself.
With the major time constraints of this personal project, I had to skip some design processes in order to deliver on time. Here are some of the things I would like to have done given enough time, and the learning points I have gained:
Thank you for reading!
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